package voidgame.core;
public class Wormhole extends CelestialObject{
	
	StarSystem alpha;
	StarSystem beta;
	int[] alphaPos;
	int[] betaPos;
	
	public Wormhole(StarSystem a, StarSystem b){
		alpha=a;
		beta=b;
		
		sprite=".//images//celestial//other//wormhole.png";
		//sprite=".//images//celestial//sol//neptune.png";
		spriteSize=0.8;
		
		pos = new int[2];
		alphaPos = new int[2];
		betaPos = new int[2];
	}
	
	public void alphaPosSet(){
		alphaPos[0]=pos[0];
		alphaPos[1]=pos[1];
	}
	
	public void betaPosSet(){
		betaPos[0]=pos[0];
		betaPos[1]=pos[1];
	}
	
}